# squares at depth = 0 : 0 # squares at depth = 1 : 4 # squares at depth = 2 : 12 # squares at depth = 3 : 26 # squares at depth = 4 : 50 # squares at depth = 5 : 102 # squares at depth = 6 : 208 # squares at depth = 7 : 412 # squares at depth = 8 : 824 # squares at depth = 9 : 1646 # squares at depth = 10 : 3290 # squares at depth = 11 : 6584 # squares at depth = 12 : 13168 # squares at depth = 13 : 26336 # squares at depth = 14 : 52670 # squares at depth = 15 : 105338 # squares at depth = 16 : 210678 # squares at depth = 17 : 421358 # squares at depth = 18 : 842718 # squares at depth = 19 : 1685438 # squares at depth = 20 : 3370874 # squares at depth = 21 : 6741750 Boundary + Inner Area + Outer Area = Area of Image, in world coordinates: 9.96382709672616E-0006 + 3.20404588648171E+0000 + 3.29594414969119E+0000 = 6.50000000000000E+0000 = 6.50000000000000E+0000 Final result with squares: 3.204046 < Area < 3.204056 Isoline refinement: 3.20405086915288E+0000 = 3.2040508691540993294644483966405124836692674716427904 Perimeter: 6.45741961886746E+0000